Proofs of a Trembling-hand and not a Trembling-hand Perfect Equilibrium in Selten’s Example
I provide proofs of why one Nash equilibrium in Selten’s Example is not a trembling-hand perfect equilibrium and why another is.
Reinhard Selten, famous for introducing the trembling-hand perfect equilibrium into the world of game theory provided a numerical example of why his refinement concept of Nash equilibrium was relevant (Selten & Bielefeld, 1988). In his example, he showed that the Nash equilibrium (R,ρ,A) is a trembling-hand perfect equilibrium and stated that the Nash equilibrium (L,ρ,B) was not. When reading through his analysis and proof of why this was the case, I was confused about the latter.
In this article, for my understanding of this equilibrium concept, I try to provide an alternative proof for why (R,ρ,A) is a Trembling-hand perfect equilibrium (different than the proof that Selten and Börgers provides) and a, hopefully, clearer proof by contradiction for why (L,ρ,B) is not a Trembling-hand perfect equilibrium.
A Trembling-hand and not a Trembling-hand Perfect Equilibrium
I provide the definition of Trembling-hand Perfect Equilibrium in order to show Selten’s two important results. Note that this definition extends the definition provided in Börger’s notes (that is I list an extra condition for Trembling-hand Perfect Equilibrium) but is consistent with Selten’s definition.
Definition. Trembling-hand Perfect Equilibrium
A list of behavior strategies b∗=(b1∗,b2∗,…,bn∗) is a (trembling hand) perfect equilibrium if there exists a sequence of lists of perturbations
(δk)k∈N=(δ1k,δ2k,…,δnk)k∈N
and a sequence of lists of behavior strategies
(bk)k∈N=(b1k,b2k,…,bnk)k∈N
(note that each player’s behavior strategies may depend on the perturbation) such that for every player i∈I,
(1) for every information set Vij of player i, and every action ai∈Ai(Vij),limk→∞δik(ai)=0, (higher k modeling less tremble and lower k modeling more tremble)
(2) for every k∈N,bk is a Nash equilibrium of Γ(δk),
(3) limk→∞bik=bi∗, and
(4) for every k∈N, information set Vij of player i, and ai∈Ai(Vij),δik(ai)≤bik(ai)≤1−∑ai′∈Ai(vij)∖{ai}δik(ai′) (there is a lower and upper bound for the behavior strategy determined by the perturbation since we require there to be a small amount of error for each action).
Proposition.(R,ρ,A) is a Trembling-hand perfect equilibrium.
Proof.
For the behavior strategy (R,ρ,A) to be a Trembling-hand perfect equilibrium, there must exist a sequence of lists of perturbations and behavior strategies such that the conditions listed in the definition are satisfied. Let ϵ∈(0,0.25) and consider the following sequence of behavior strategies along with the perturbations. Suppose
δ(B)=δ(λ)=δ(A)=δ(ρ)=δ(R)=ϵk, and δ(L)=2+ϵkϵk. Conditions (1) and (3) are satisfied in this case. Now consider condition (4). For b(L), we must have that
δ(L)≤2+ϵkϵk≤1−δ(R).
For b(λ), we must have that
δ(λ)≤ϵk≤1−δ(ρ).
For b(A), we must have that
δ(A)≤1−ϵk≤1−δ(B).
Note that I don’t check b(R) or the others since the constraint δ(R)≤b(R)=1−b(L)≤1−δ(L) is equivalent to the constraint for b(L). Hence, after checking the constraints above, condition (4) is satisfied. Now I check condition (2). The following is true for all k∈N. For player 1,R is preferred to L if
Proposition.(L,ρ,B) is not a Trembling-hand perfect equilibrium.
Proof.
Suppose for the sake of contradiction that (L,ρ,B) is a perfect equilibrium. Hence, there is a sequence of behavior strategies bk(B) for player 3 such that player 2 prefers ρ over λ. Since condition (2) is satisfied, we must have that for player 2, for all k,1>4bk(B) (i.e. the expected value of player 2 choosing ρ is greater than the expected value of player 2 choosing λ). Note that this argument is valid because there is no Nash equilibrium where player 2 chooses λ with probability 1. Further note that we cannot have bk(B)=41, since that would violate condition (3). Hence, player 3’s best response must be bk(B)<41. But this then violates condition (3) which requires that limk→∞bk(B)=1. Hence, we have arrived at a contradiction and (L,ρ,B) cannot be a Trembling-hand perfect equilibrium.
References
Selten, R., & Bielefeld, R. S. (1988). Reexamination of the perfectness concept for equilibrium points in extensive games. Springer.